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Six Invitational 2026

Ubisoft × Blast

2026

3D Modeling Motion Live Event

3D modeling & motion for the world's biggest Rainbow Six Siege tournament — Toile de Jouy, procedural flowers, Adidas Arena Paris.

Six Invitational 2026, Rainbow Six Siege world championship, Adidas Arena Paris. The visual identity revolves around Nogi San's illustrations reinterpreted as an animated Toile de Jouy — procedural Cycles shader, Vellum cloth simulation and custom VEX scripts. Flowers were generated through a hybrid system of L-Systems and KineFX scripts, developed from research on procedural organic growth presented at Paris HIVE 2023. Modeling, animation, final renders and source files delivered in full — select shots integrated directly into the live stage show by Aurélien Thomas. Art direction: Mathieu Bourneuf & David Trinquart.

Behance

Client DAF × Ubisoft × Blast
Rôle 3D Artist — Houdini
Venue Adidas Arena, Paris
Year 2026
Art Direction Mathieu Bourneuf & David Trinquart
Softwares Houdini, Blender, Redshift

Projet suivant

Clément Viktorovitch